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About Anemo

Founded in 2020 by four engineering friends from Koç University. We spent two years building mobile games, then turned the team toward custom software for businesses.

How we got here

Anemo was founded in June 2020 by four engineering friends at Koç University. The first two years went into mobile games: more than twenty hyper-casual and casual titles, alongside a place on the İTÜ Çekirdek programme, which is where we learned how to structure a company rather than just a codebase.

The games did not reach the scale we wanted. In 2023, after graduating, we made the call to stop and rebuild the company around what we were actually good at: shipping software for other people's businesses. That chapter opened with a year-long partnership with EasyCep.

Since then we have delivered projects in finance, healthcare, retail and commerce. Today Anemo is a small team that takes on end-to-end builds, from discovery through to store submission and the back office behind it.

Building products, one release at a time

The dates that changed what the company does.

  1. ANEMO is founded at Koç University

  2. First prototype game launched to testers

  3. Joined the İTÜ Çekirdek programme

  4. First major hyper-casual game released

  5. EasyHesap, our first project for EasyCep

  6. Garaj, our second project for EasyCep

  7. Delivered our tenth project

  8. Started work with Okey 101

  9. Serving clients across a widening range of projects

  10. Published Wdrobe, our first in-house product

  11. Started work with Peora

  12. Started work with Sipay

Team

Building the product for what comes next

We would rather deliver one product that holds up than three that have to be rebuilt. That standard is the same on every project, whatever its size.

Ali Boran GazelCEO

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